
It also offers a prominent feature such as fine-tune face and expressions, create a high-quality model, customizes character look, automatically resize, and much more. Adobe Fuse CC is an open platform, so you can quickly create body parts, 3D textures, and other things in your signature style and then bring them into the application to use with the existing 3D content. There is also has a customization system, and you can easily customize its every attribute without any limitation.

Each category has its models that you can easily choose to make your design more perfect. As compared to all the other similar software, it is quite simple and comes with a massive library where all the stuff consists of several categories. With the help of this, you can easily and quickly design any kind and size of 3D character and save them to your creative cloud libraries as well as pose and animate them right inside Photoshop.

The software’s main novelty is the ability to import and integrate user-generated content into the character creator.
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Lance Evans is creative director of Graphlink Media.Adobe Fuse CC (also known as Fuse Character Creator) is a powerful and feature-rich 3D computer graphics software that allows you to create 3D characters.
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Jump in now while it's free and start playing! Let's see where both they, and the user base takes it. Despite Photoshop's evolution into 3D, Fuse is now Adobe's first. And other than a brief foray into a bezier-based 3D app years back, they have never had a 3D program. They have always been one step forward, and three back. Adobe's history with 3D has always been tenuous. In any event, we are at an interesting pivot-point. This is not a given, as Adobe, Apple and others have bought and trashed great technology before. Hopefully, some of these ancillary technologies won't evaporate, and will find a home alongside Fuse. As Adobe assimilates these technologies, I would expect this website to evaporate somewhere down the road. You will see things like 'Fuse', 'Character', 'Decimator', 'Auto-Rigger', 'Face Plus' and more. Go to their site, while it still exists, and take a peek at the links under the 'Products' dropdown menu. Which I'm hoping means these things will migrate into our Adobe workflow and toolsets some time soon. While we can tell it is in transition, we can still follow some links to find some interesting offerings.

What really starts to get me excited though, is when I float my browser over to Mixamo's website. Pre-Adobe: This is the workflow offered by Mixamo's website (now owned by Adobe) Though it seems logical some will be free and others for purchase. I'm not yet sure if this library will be the complete Mixamo offering, or a subset. You can also bring up a library of poses and animations to apply to the models. Based in San Francisco, Mixamo was created as an outgrowth of work done by its founders at Stanford University.Īnd Fuse is just one part of Mixamo's range of tools that include online automatic character rigging technology, an animation store that includes a large selection of pre-fab mocap animations, and real-time facial animation technology that is generated from video capture using a simple webcam.Ī bit of this has been rolled into the new release of Photoshop, where you can now import a Fuse Model, and using PS's 3D tools, adjust, position, light and render the models. Fuse is actually part of a range of tools obtained with their purchase of a company called Mixamo. Clothing and other library collections in FuseĪdobe didn't actually start from scratch here.
